Orville
From AWRPedia
Orville Armstrong Orville is a Commanding Officer of Orange Star in Macro Land, and can be classed as a capitalist CO.
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Background
Born into a rich family, Orville was a spoilt child. However, he did look to his father to learn the family trade; this father/son bond was broken when Orville began spending his father's fortune on usless things. Orville was shipped to a boarding school where he soon learned he was different then the other kids. Orville was not a strong male figure, he was basicly a girl at the all guys school, and was tormented throughout his years there, shaping him into the Commander he is today.
Personality
Orville is gay, literally and in the other sense happy. Very talkative, and outspoken. He will get tough if the memories of his harrassment resurface though.
Relationships
Orville gets on very well with the male companions of his, excluding Hermit. However he never interacts with Lazarus in any such way, they have a business type relationship. Orville, even with enemy guy commanders isn't afraid to try a little flirting. Female commanders though, Orville see's no need for friendly chit chat: business is business.
Skills
Day-to-day: Orville's Ground units costing 12000G or more, air units costing 15000G or more and sea units costing 18000G or more have 120/100 stats.
However, all his other units have 90/100 stats.
CO Power: Optimum Structure: Ground units costing 12000G or more, air units costing 15000G or more and sea units costing 18000G or more have 140/110 stats. Other units have 100/110 stats.
Super CO Power: Technocapitalism: Ground units costing 12000G or more, air units costing 15000G or more and sea units costing 18000G or more have 160/110 stats. Other units have 100/110 stats.
CO Meter: xxxXXX
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