Siege Tank

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Siege Tank
Available to: Green Earth, Yellow Comet
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A versatile tank that can anchor itself to the ground, turning it into an indirect unit as well as a direct unit.
Stats
Production Cost 21,500g
Research Cost & Time 43,000g, 11 days
Prerequisites None
Unit Type Direct Vehicle (Indirect Vehicle)
Armour Strength Equal to a Md. Tank
Movement Type & Points Tread, 5
Siege Barrel
Range 4-6
Power 120% of a Rocket
Targets Infantry, Vehicles, Boats, Submarines
Ammo 5
Double Cannon
Range 1
Power 200% of a Tank
Targets Infantry, Vehicles, Boats
Ammo 9
Other Abilities
The Siege Tank has to anchor itself before it can fire its primary weapon, sacrificing movement for range. Anchoring and de-anchoring will end the Siege Tank's turn.

The Siege Tank is an offensive land unit developed by Yellow Comet, but is also deployed by Green Earth. It combines indirect attack capabilities with direct attacks.

Commanding Officers SheppardBlitzBluefieldHomunculusLeroyRaoulTaylorViolaWinthrop
ThorAuricaDonFarkasGillianKikuLukasMacMadisonRosabellaStevanSukhoiTerTNTTroyVicZenko
Custom Units ArtillerycraftFlamethrowerPeccatoreRaptorYormungand
HoverflakSeeker LauncherSiege Tank
Custom Emplacements Naval Defense StationStatic Howitzer
Effect Technology Advanced Ballistics ProgramEnhanced TopographyTransport Reforms
Prerequisite Technology Hovercraft Design
Conflicts & Battles Red Valley Incident:
SMART Conflicts:
Macro Land War:
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The AdjudicatorAlexAyaBlack CatCaligariEmiEsquireGeoffreyGregHanakoHaynesHerbertHunterJuriKiroMaceMomokoRiffRinRyoutaSaeSin

Custom Units DreadnoughtFuzeiHovertankMasakoNaginataSiege Tank
Advanced Personnel TransportFrigateMortar
Custom Emplacements Firecracker LauncherUnderwater Torpedo Cannon
Effect Technology Electromagnetic PulseSonar & Radar Package
Advanced Ballistics ProgramEnhanced Topography
Prerequisite Technology Hovercraft Design
Conflicts & Battles Red Valley Incident:
SMART Conflicts:
Macro Land War:
Black Hole-Yellow Comet Skirmishes:
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